Before you can use a BIN/CUE image with your Mac emulator, you will need to convert it to an ISO image. Most tools for converting BIN/CUE images will produce an ISO that is unreadable to your Mac.
Bin Cue For Mac Os
Emulating games is fun, but while SNES, NES and Genesis games are easy to find and run, PlayStation games are a bit more complicated. Unlike the others, they come in a dozen of different disc formats.
Most commonly, you'll find PlayStation games distributed as a zip-file and inside you'll find one or more bin files. Each bin-file represents a track on the game CD-ROM. From my experience, the first track is always data and any subsequent tracks are audio - at least for PlayStation 1 games. Unfortunately, emulators and virtual drive managers won't load multiple tracks automatically. They need something called a cue sheet, which is a special textfile that works as a tracklist. It's supposed to represent a CD-ROM and define which tracks are on the CD-ROM, which order, what format they are (data or audio) and the filename of the bin file for each track.
The best way to play BIN/CUE files on your computer is through the VLC media player. The VLC media player is capable of playing BIN/CUE files directly from CD, VCD and SVCD formats as well as other types of files. The VLC media player for Windows, Mac and Linux can be found and downloaded from download websites such as Download.com or Softpedia. The bin file is a binary file, which stores the raw sector-by-sector copies of the tracks in the disc. With PowerISO, you can open BIN / CUE files, burn them to disc, or mount as virtual drive. To open BIN / CUE files and extract files from them, please follow the steps, Run PowerISO. Click the 'Open' button on toolbar or choose 'File Open. Cue maker is a free program that creates cue-sheet files, for bin Image files. Mac Dec Bin Hex Calculator is a Decimal Binary Hexadecimal conversion tool. Zip for mac with password. Mac Dec Bin Hex Calculator.Mac Dec Bin Hex Calculator.Mac Dec Bin Hex Calculator. The Mac CUE splitter will start splitting CUE based APE, MP3, WAV or FLAC to short tracks as well as convert them to wanted audio formats. Conclusion Converting and splitting music files either in APE, MP3, FLAC, WAV, etc. Makes it easy for you to better access specific song, take control of disc size or the CD size if you want to burn songs to CD.
Given the importance of this cue sheet, it's sad how distributors of roms often forget to generate/include the file (or include an invalid one). For ePSXe, it seems that you can load the first bin directly, but background music will be missing and you'll be disappointed. ?
With a little technical skill and a great deal of patience you can write suitable cue-files yourself for each of your games in notepad, but it's errorprone, boring and it can be automated. So guess what.. I wrote the script, so you don't have to! ?
Prior to making this webpage, I found a few existing tools that attempt to solve this issue. I tried three different ones - Thorst's CueMaker, Liors Cue Maker 2.4 and Lior's Cue Maker unknown version. Unfortunately, neither of the tools seem to support games with multiple bin files and since these games are the ones that won't have music without a cue sheet, these tools don't really solve the problem.
This webpage also assumes that the first track is data, while all subsequent tracks are audio. This assumption seems to hold true for every PlayStation game I have tried so far.
Drag your bin files onto the dropzone below and have the cue sheet generated automatically. Your files will not be uploaded or anything. The dropzone is used to read the filenames of the bins, so this webpage can generate a cue sheet for you.
Bin Cue Mac
Make sure your binfiles are listed in the right track order, when you drag the files onto the dropzone. If the track order is wrong, the cue sheet won't work!
![Mac Mac](/uploads/1/1/7/8/117821968/321835911.jpg)
Once you have dragged your bins onto the dropzone, a cue sheet will appear in the textarea above. Copy the content into notepad.exe or whatever you prefer and save it in the same folder as your game bin files. You should have one folder per game and inside that folder, you should have the bins and the cue file. Keep in mind that the cue file references your bin files, so you feel a strange urge to rename the bin files, your cue sheet must be updated/regenerated to match the changes. While the name of the cue file itself doesn't matter, it's probably a good practice to name it after the game.
Bin Cue For Mac Download
I compiled cdrdao for Mac OS X. This can burn bin/cue files very easily. The only cue/bin pair which haven't worked for me thus far had spaces and hyphens in the filename. Changing the filename and editing the cue file to reflect that solved the problem.
You can download my binary from here:
http://homepage.mac.com/anarkhos/.Pictures/cdrdao.tgz
The command is used thusly:
Insert a blank CD, tell the finder to ignore the CD and continue.
type:
sudo ./cdrdao write -device IOCompactDiscServices blah.cue
If run as root cdrdao will use high priority threads to avoid underruns.
If you have a DVD burner you would use 'IODVDServices' instead.
If your CD-R isn't known (like mine wasn't) you can select a specific driver. For example this is in my .tcshrc file:
alias cue sudo /Users/anarkhos/cdr/cdrdao write --device IOCompactDiscServices --driver generic-mmc
thus to burn anything I just type 'cue blah.cue'
You can download my binary from here:
http://homepage.mac.com/anarkhos/.Pictures/cdrdao.tgz
The command is used thusly:
Insert a blank CD, tell the finder to ignore the CD and continue.
type:
sudo ./cdrdao write -device IOCompactDiscServices blah.cue
If run as root cdrdao will use high priority threads to avoid underruns.
If you have a DVD burner you would use 'IODVDServices' instead.
If your CD-R isn't known (like mine wasn't) you can select a specific driver. For example this is in my .tcshrc file:
alias cue sudo /Users/anarkhos/cdr/cdrdao write --device IOCompactDiscServices --driver generic-mmc
thus to burn anything I just type 'cue blah.cue'